Tall Tale Gaming - Edmontons First Larp
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Chapter Specific - General Rules:


Contribution
$3.00
Per Hour Worked
Per 10 Spell Packets
One Handed Weapon
Two Handed Weapon
Shield
Bring a new player to game
Per Passenger Driven
---------------------------
Player Liaison
Rules Marshal
Weapon Marshal
Logistics Marshal
First Aid Personnel
NPC
Seasonal NPC
Shaper
Monster Marshal
Personal Plot

Soul Frag Reward
1
5
1
10
15
20
35 or blanket (keep or give to the new player)
5
---------------------------
20/Month
15/Month
15/Month
15/Month
15/Month
To be announced
To be announced
To be announced
To be announced
To be announced

Playable Races: 

Kalidor Guildhouse Rule: 
Races purchased with soul frags are considered permanent unlocks at this time. Subject to change without notice in 2016
Races purchased from the website for cash are limited to a single character only.  

Skill Rules:

Sap

As of Season 11, Sap skill will no longer require a separate tagged item. 
The Sap skill may be used with the following: 
- A thrust approved hilt on a sword,
- A Fist boffer, in lieu of a non- thrust approved sword. 
- A Sap boffer
Construction of a sap boffer
A sap boffer may be between 6 and 12 inches long, must be coreless and constructed of either closed or open cell foam. Silver or brown duct tape can be used to adhere the open or closed cell foam. 

** all boffers are required to be marshaled before use** 

Weapon Marshaling Rules:

Rules from marshal to be posted  soon

Archery rules to be posted soon
- IDV arrows and Bolts are the only accepted 

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